Play Cake Shop online, no download.
Mouse click the ingredients to combine them. Then mouse click the customer to pass the order over.
Shown below is an example of how to make a design plan if you wanted to create a time management game similar to 'Cake Shop'.
Title: Cake Shop
Scenario / World: The game scenario is set in a virtual cake shop.
Mode: Single Player
Objectives: You have a set amount of time each day to return a profit from your shop by serving as many customers as possible. Profits are used to upgrade your shop and ultimately build a house.
Characters: The main characters in the game are the customers.
Audio / visual aesthetics:
Possible Target Audience: Targeted towards girls.
Itemization of game elements:
When the game first loads the player will see the entrance to the shop, where they are given four options:
The first time you play the game, there is a short instructional walk through explaining what to do. After that you're on your own.
The top GUI displays the total amount of profit made for the day. It also has a button link back to the main menu.
On the left wall, there is a clock. This is your guide as to how much time you have left for any current day / level.
When the day is finished you are shown a tally board. This tally will display sales, tips and total earnings. It also shows you what the service was like ie terrible or good, based on tips customers paid. It then tells you how many customers you served that particular day and has a continue button.
Each day introduces a new menu item, for example, coffee, icecream, fairy floss, soft drink etc.
Itemization of game rules: