The Apprentice game: ice-cream parlor. Prove to Donald that you have what it takes to run an ice-cream parlor and avoid the dreaded boardroom.
The Apprentice game: ice-cream parlor, is a time management game that has the player running an ice-cream store from the ground up. Each day is 4 minutes in real time. During this time, you need to make a $50 profit to stay out of Donald's boardroom and avoid being FIRED!
Making up orders and serving customers as quickly as possible, will return good profits. The more involved the customers order, the higher the profit. For example, a banana split is worth more than a single cone. So don't steer clear of orders that take more time to dish up. Also remember to collect the money from the customer by clicking on the cash left on the counter. After all, this is what the game is all about, ie returning a daily profit.
Looking for web site games? Now you can add 'The Apprentice' to your own web site. HTML code is displayed further down this page. All we ask is that you please keep the code in its entirety, including the link back. Enjoy!
Mouse click on the ingredients to make the ice cream that has been ordered. Drag the ice cream to the customer who ordered it, before time runs out. Click on the money to collect the payment. If you make a mistake, you can restart the order by putting the first one in the trash, ie click on the trash bin.
Simply copy the HTML code below, then paste it into your web page to add The Apprentice game to your web site.
Game design planShown below is an example of how to make a design plan if you wanted to create a time management game similar to 'The Apprentice'.
Please Note:This game design plan is merely a reverse-engineer of my experiences as a player.
Title: The Apprentice game: ice-cream parlor
Developers: Legacy Interactive
One sentence description: Time management game where you climb the corporate ladder and prove to Donald that you have what it takes to build an ice-cream parlor from the ground up.
Scenario / World: The game scenario is set in an ice-cream parlor, side street stall.
Mode: Single Player
Objectives: Build up an ice-cream parlour from the ground up, thereby avoiding the dreaded boardroom.
Characters: The main viewable characters in the game are the various customers.
Audio / visual aesthetics:
Genre(s):
Possible Target Audience: Everyone
Itemization of game elements:
Itemization of game rules: