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The Apprentice game: ice-cream parlor. Prove to Donald that you have what it takes to run an ice-cream parlor and avoid the dreaded boardroom. |
The Apprentice game: ice-cream parlorThe Apprentice game: ice-cream parlor, is a time management game that has the player running an ice-cream store from the ground up. Each day is 4 minutes in real time. During this time, you need to make a $50 profit to stay out of Donald's boardroom and avoid being FIRED! Making up orders and serving customers as quickly as possible, will return good profits. The more involved the customers order, the higher the profit. For example, a banana split is worth more than a single cone. So don't steer clear of orders that take more time to dish up. Also remember to collect the money from the customer by clicking on the cash left on the counter. After all, this is what the game is all about, ie returning a daily profit. Looking for web site games? Now you can add 'The Apprentice' to your own web site. HTML code is displayed further down this page. All we ask is that you please keep the code in its entirety, including the link back. Enjoy!
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Title: |
The Apprentice game: ice-cream parlor |
Actual Developers: |
Legacy Interactive |
Once sentence description: |
Time management game where you climb the corporate ladder and prove to Donald that you have what it takes to build an ice-cream parlor from the ground up. |
Scenario / World: |
The game scenario is set in an ice-cream parlor, side street stall. |
Mode: |
Single Player |
Objectives: |
Build up an ice-cream parlour from the ground up, thereby avoiding the dreaded boardroom. |
Characters: |
The main viewable characters in the game are the various customers. |
Audio / visual aesthetics: |
The background music and sounds are easy going tempo to hear. Makes the player want to bop to the music :) There is no option to turn it off or on at will. However, this is something I personally think all games should include. |
Genre(s): |
time management, tycoon |
Possible Target Audience: |
Everyone |
Itemization of game elements: |
When the game starts, the top GUI displays the goal in monetary terms that you need to reach for that particular day. It also shows how much you've already earned and how much time you have left for that specific day. Each day lasts 4 minutes in real time. The bottom half of the game displays the ingredients and the trash bin on the left side.
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Itemization of game rules: |
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